Import items into item library


Game Character Hub comes with a large item library. However it is perfectly possible to import user's custom graphic materials along with Game Character Hub's. We detail how to proceed in this section.

Importing your files as png pictures


The easiest way to import your files is simply to directly paste them into the item library folder. Click on File > Open item library folder to open the library folder. Then simply paste your own graphic assets! You may create subfolders to paste them into if you wish (Game Character Hub will recognize every folder you create).

To finish, switch back to Game Character Hub. You must tell the software that we modified the library, and that it needs to re-fetch it. If you don't do this, your graphic materials won't appear. Hence click on File > Refresh item library. You may then safely open the item library from Game Character Hub, and you will see your custom graphic materials!

Note that your graphic materials must be saved in the PNG format, and have a transparent background.

Importing your files under the .gchi format


You may want to fully incorporate your graphic assets with the item library, and import them as GCHI files. This has a number of advantages: Game Character Hub will know your item's grid size, so it won't ask you every time you want to add your item to a character. Also, since it knows your item grid size, it enables the Fast preview feature (from the item explorer).

To proceed, click on File > Import items.

Choose Single item. (The second option will create a multi-layered item, which is not what we want here). From there, you have two choices:

  • Either you import one picture. A window will appear to ask you to locate the picture. Note that you may select several pictures from that window by holding Ctrl.
  • Either you import one folder and all its subfolders. Likewise, a window will appear asking you to locate the folder. Note that every PNG image located in the folder or in any subfolders will be imported. Also, every character part must have the same grid size.

Importing a single picture


Let's assume that you selected One or several pictures from the last window.

Once you have selected the item to import, a new window will appear.

This window is here to define the name of the item, and its destination folder. Write the name of the item under the Item name field. Use the left side explorer to go to the folder of your choice, where the item will be imported. Note that the item will be imported in the Current folder. Click on Add folder to add a new folder. The Back button brings you back to the parent folder.

This window also enables you to define a transparent and semi-transparent mask. You may define a "transparency color": this will make the selected color become transparent. The same goes for the "Translucent color", it will turn the selected color into a semi-transparent black color (this is made to simulate a shadow). To enable that feature, enable Transparency management. Then, on the right frame (the preview), make a left click on the color you want transparent, and a right click on the color you want semi-transparent. Note that you may zoom in to select the colors more easily.

Once everything is configured, click on Save.

A last window will appear, and ask you the item's grid size. Once configured, click on OK to start the import.

If you have selected several images to import, you will have to go through this process again (as many times as there are pictures to import). If the parameters never change, and this process becomes boring, you may consider to import them as a folder instead.

Importing a whole folder


Let's assume that you selected Whole folder from the last window.

Once you have selected the folder, a new window will appear.

This window is here to define the destination folder within the item library. Use the left side explorer to go to the folder of your choice, where the items will be imported. Note that the items will be imported in the Current folder. Click on Add folder to add a new folder. The Back button brings you back to the parent folder.

We strongly recommend you to create a new folder for the import. Note that you must open that folder to make it the current folder (as displayed in the label Current folder).

This window also enables you to define a transparent and semi-transparent mask. You may define a "transparency color": this will make the selected color become transparent for every image imported. The same goes for the "Translucent color", it will turn the selected color into a semi-transparent black color (this is made to simulate a shadow). To enable that feature, enable Transparency management. Then, on the right frame (the preview), make a left click on the color you want transparent, and a right click on the color you want semi-transparent. Note that you may zoom in to select the colors more easily.

Once everything is configured, click on Save.

A last window will appear, and ask you the item's grid size. The grid size shall be the same for every item you are importing. If the grid doesn't fit for an item, this item will be skipped.

Finally, click on OK to start the import.

Importing a file into a multiple-layered item (gche file)


You may also want to import several pictures and merge them to create a unique multiple-layered item. To use this tool, click on File > Import items, and choose Compilation of items. A new window will appear:

You may enter the name of the future multi-layered item in the Name field.

The list on the left displays the pictures that will be the future layers of the item. You will have to provide a PNG picture (or a gchi file) for each layer that will make the item. The order in which the items appear will be the order of the future item's layers. Click on Add items to add a new item to the left list. A window will appear for you to select the item. Once an item has been added, you may move it up or down by selecting it, and clicking on the appropriate button. Likewise, to remove an item, select it and click on the trash button.

When adding a single-layered item to a character, the item will be inserted just above the selected layer. But when dealing with multiple-layered items, you may choose which layers will be added above the selected item, and which will be inserted below. The field Layers to insert below the selected layer serves this purpose. If you type n, then the last n layers of the item will be inserted below the selected layer (when the whole item is added to a character).

On the right side of the window is the library explorer. The item will be imported in the Current folder. Therefore you need to explore the item library until you find a suitable location, and enter that location (the location must be the current folder). Click on Add folder to add a new folder. The Back button brings you back to the parent folder.

Eventually, click on OK to create the item.


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